0.1.2
Another small update for my game, this time I'm really destroying the roguelike aspect of my game by adding checkpoint system! That's pretty much the only addition. The reason why I decided to add this system is the fact that my play testers find the game too difficult and not rewarding enough to play for an hour and lose right at the end. So I thought that adding checkpoints would eliminate the issue of the game being too difficult. However, these checkpoints require the player to spend their resources, encouraging them to either hoard stuff for checkpoints or play riskier by avoiding them. Hopefully my 2.3 players won't rage quit right after the first death.
I'm not sure when the next update is coming. I'm a little tired and probably will take a break, especially with all of the education stuff happening.
Files
Get Dungeon of 3173
Dungeon of 3173
| Status | In development |
| Author | VYNAIUS |
| Genre | Strategy |
| Tags | 2D, Roguelike, Singleplayer, Turn-Based Combat |
| Languages | English |
| Accessibility | Configurable controls |
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